![]() So yeah enjoy what you want, my problem is with designers making party RPG compatible with solo and generating dumbing down party combats. That's what did PoE2 with the very bad effect of generating unwanted isolation just by caution, and nope rush stupidly in combats isn't a solution. I already mentioned some tricks like isolation and simplifying combats through it. I have a problem with dev making party RPG dumbing down party combats to make them compatible with solo. ![]() If a combat is playable solo, it means a boredom with party because too easy.Įnjoy what you enjoy, I don't have any problem with that, players do what they want. Fight or use diplomacy.Combat is combat, party is more complexity, solo is less pawns to manage, less skills to choose among, less positioning, no synergy to do between different characters, more. In this open-ended adventure, you can build an Empire or free the oppressed. Wander free through an enormous world, sink into a fascinating story full of surprises and interesting decisions, and use your cunning to outwit a multitude of dungeons and foes. Queen’s Wish: The Conquerer is a epic, indie fantasy role-playing adventure. Now that you have freedom and power, you might have other ideas … The Queen thinks you will submit and join the family business. ![]() Your mission? Prove yourself by reconquering Haven’s rebellious vassals, or don’t bother to come home.Īt last, you have been given wealth, magic, soldiers. You mother has declared your childhood at an end. Then, one morning, you wake up to find yourself banished to your Empire’s lost colony. You are royalty of the mighty empire of Haven! Your mother the Queen rules, while you enjoy a life of sheltered luxury. ![]()
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